It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > Articles & Howto's
Crysis Custom Config Boosts Performance and Image Quality Crysis Custom Config Boosts Performance and Image Quality
FAQ Members List Calendar Search Today's Posts Mark Forums Read


Crysis Custom Config Boosts Performance and Image Quality
Reply
 
Thread Tools
Old 4th July 2008, 17:48   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,022
jmke has disabled reputation
Default Crysis Custom Config Boosts Performance and Image Quality

Crysis is a system hog no doubt about that, so when we come across a fan community made custom config tool which allows you increase the in-game image quality and improve performance, it is definitely worth sharing

http://www.madshrimps.be/gotoartik.php?articID=850
__________________
jmke is offline   Reply With Quote
Old 8th July 2008, 00:41   #2
UltimaRage
 
Posts: n/a
Icon16

Thanks for posting up this article. I am one of the creators of the CCC. I created the Time of Day's, and our new CCC 2.0 will be releasing soon. I'll be sure to have someone let you know about it if you want to check it out. I've already finished the 2.0 ToD's, just waiting on everyone else to complete their parts.

The new Time of Day is a gigantic improvement over 1.31, but it still keeps the darker nights the CCC is known for. I've paid close attention to every aspect this time around. Colorgrading adds a hint of saturation which makes any given scene come to life. SSAO accurately shadows objects very realistically. Scenes are more vibrant and life-like, and our new shadow settings are no-longer ultra-sharp to give a more realistic feel. They also perform better as well.

Hope you've enjoyed the CCC, as it's only going to get better.

Oh, one more thing. This time around, we have three new Delta difficulty tweaks which makes the enemy more responsive, alert, a bit more accurate, and it all just adds up to a more challenging and rewarding experience.
  Reply With Quote
Old 8th July 2008, 08:53   #3
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,022
jmke has disabled reputation
Default

hey there welcome to the forums. Saw that this article was linked in the original thread @ InCrysis. Thank you for dropping by; we're surely interested in checking out the new version once it's been beta tested
__________________
jmke is offline   Reply With Quote
Old 10th July 2008, 08:11   #4
Cuban_Legend
 
Posts: n/a
Default

Hi guys I also decided to drop by, if you've looked at the Incrysis thread, then I need no introduction.

I was glad to hear you guys reviewed our Team's Crysis Mod so concisely and very honestly! That gesture is very much appreciated, even considering its going on 3 months since our last version update has been released. :/

Its already at the 95% completion and is awaiting only minor additions to be sent off to our programmer, Arch, to be put together and then tested by us and our Beta testers alike. Then to be released on our usual Filefront page...

As you know, our team would be honored to have you guys review our upcoming version of this mod!
  Reply With Quote
Old 10th July 2008, 08:54   #5
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,022
jmke has disabled reputation
Default

Hey CB keep us informed!
the reason we picked this mod up only 3 months after release is because we were informed by a reader of its existence
__________________
jmke is offline   Reply With Quote
Old 1st August 2008, 09:33   #6
Cuban_Legend
 
Posts: n/a
Default

Hey there fellas! We've had a lot of hype covering our latest RELEASE! [CCC] 2.21 over at the Incrysis an Crymod Forums!

For 1-2 weeks now we've had a thread open with Benchmarks and comparison Screenshots over at Incrysis!

Plus we just release about 4 hours ago! Response has been great so far!

And just as you guys asked, here is the long-awaited DL link to the NEW CCC!

Can't wait to see you guys review this one, and PROVE THE HYPE IN REAL!

Last edited by Cuban_Legend : 1st August 2008 at 09:39.
  Reply With Quote
Old 1st August 2008, 10:56   #7
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,022
jmke has disabled reputation
Default

thanks for the heads-up on the latest reviews; is there a document available detailing the differences between this version and the previous one? What changes were made?
__________________
jmke is offline   Reply With Quote
Old 2nd August 2008, 19:29   #8
Cuban_Legend
 
Posts: n/a
Default

Quote:
Originally Posted by jmke View Post
thanks for the heads-up on the latest reviews; is there a document available detailing the differences between this version and the previous one? What changes were made?
If you check our Thread on InCrysis, POST #4 on PAGE #1 contains a thorough "Change Log & Bug Fixes".

Its also available in the "DO NOT READ ME!.txt", contained inside the CCC 2.21 download.

  Reply With Quote
Old 3rd August 2008, 00:02   #9
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,022
jmke has disabled reputation
Default

Quote:
* [CHANGES/NEW FEATURES]:
- Back by Popular Demand "Custom Ultra-Sharp Shadows Algorithm!
- NEW Hybrid HDR! Mixing [CCC] HDR with Luxus Silentium atmospheric settings! Courtesy of Taowolf51!
- NEW Realistically Rendered Shadows! Done by Assassin47!
- NEW More Efficient Shadow Optimizations! Done by Assassin47!
- NEW More optimized LVLS 1 & 2!
- NEW Improved, Optimized and 100% UNIQUE TOD, by our very own UltimaRage!
- NEW AI Delta Difficulty Tweak by The_Assassin_47!
- NEW AI Delta Difficulty Tweak by Doomlord52!

* [INCLUDING]:
~ The "Goodies" folder installed into your main Crysis directory now includes:
~ "Beginner User Config" (give descriptions of what certain lines do and these descriptions are in the .cfg itself.)
~ Cvar Charts by MADBORIS (in Excel spreadsheet & image format)
~ NEW Custom Time of Day file; developed by Ultima:
~ Unparalleled Realism and Playability to Crysis never seen before.
~ Improved Night Time via new subtle "grain" effect.
~ Optimized Screen-Space-Ambient-Occlusion (SSAO) Effect
~ 90% Eliminated Gun/Arm Glow (SSAO side effect)
~ Slightly more Enhanced Colorgrading Effect (when turned on)
~ More balanced Overall Visuals

* [OPTIMIZED]:
- Improved/Realistically Rendered Shadows across all LVLs.
- Optimized the Old CCC Original "Ultra-Sharp" Shadows, bringing them back as well.
- LVLs 1-2 Framerates Stabilized (Optimized/Increased) Further.
is bolded part related to enemy AI?
__________________
jmke is offline   Reply With Quote
Old 3rd August 2008, 22:28   #10
Cuban_Legend
 
Posts: n/a
Default

Quote:
Originally Posted by jmke View Post
is bolded part related to enemy AI?
It's partly related to The enhanced realism brought by the superb lighting in the TODs and the new atmosphere. In some levels we decided to make a move in a slightly alternate ambient direction for a more real/cinematic feel. In some level even the lighting is done so well, you can notice things/things catch your eye that never did before.

But that bolded section also refers to how different the game is played with the Optional AI tweaks.

BTW a little FYI when comparing stock to [CCC]LVLS:

The CCC nearest equivalents to Stock are as follows:

-LVL1 ~ Stock Medium
-LVL2 ~ Stock Medium/Stock High Mix
-LVL3 ~ Stock High
-LVL4 ~ Stock Very High
-LVL5 ~ Stock Very High (identical to LVL4) + PostProcessing (POM, Colorgrading, Motionblur, Depth of Feild, etc)
-LVL6 ~ ONLY for TESTING, not for use! (GRAPHICS needlessly 100% maxed)
  Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
DiRT 2 Gameplay Performance and Image Quality jmke WebNews 0 24th December 2009 11:49
GPU video transcoding image quality - NVIDIA CUDA versus AMD Stream jmke WebNews 0 23rd July 2009 16:18
FarCry 2 DX9 vs. DX10 Image Quality jmke WebNews 0 8th December 2008 20:59
[M] Crysis Custom Config Boosts Performance and Image Quality jmke WebNews 1 4th July 2008 18:23
BioShock DX10 Performance and Image Quality jmke WebNews 0 5th September 2007 17:54
Call of Juarez DX10 Performance and Image Quality jmke WebNews 6 28th August 2007 22:18
ATi Radeon X1000 - Performance and Image quality Sidney WebNews 0 28th November 2005 15:26
Video Card Image Quality Comparison @ ExtremeTech jmke WebNews 2 7th June 2004 10:03
NVIDIA and ATI: Image Quality and CPU Scaling Performance @ PCPer jmke WebNews 0 14th May 2004 14:57

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 16:25.


Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO