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18th May 2020, 09:22 | #1 |
[M] Reviewer Join Date: May 2010 Location: Romania
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| Tencent doing well in gaming boom But warns of normality hitting soon Tencent benefitted from the lockdowns in China, when bored people entertained themselves even more than usual with online games. But analysts – and Tencent itself – cautioned that a lot of the pandemic-driven gaming boost can’t carry forward as people have returned to work after China lifted most lockdowns. “Looking forward, we expect game playing time and in-game consumption activity to largely normalise industry-wide as people return to work, but also believe that games have structurally expanded their long-term audiences and appeal”, the company said in its first-quarter results. Tencent said after things get back to normal, advertisement impression growth and online services advertisers revenues will slow It also sees multinational brands scaling back their global marketing budgets as they grapple with the coronavirus pandemic in their home markets. Tencent reported a 26 percent year-on-year increase in revenue for the first three months of the year to 108.1 billion yuan, while net profit rose six percent over the same period to 28.9 billion yuan. GlobalData Senior Analyst for Thematic Research Rupantar Guha said Tencent’s gaming division is thriving despite the COVID-19 crisis, posting impressive revenue growth in Q1 2020. Tencent sits at the top of GlobalData’s gaming software thematic scorecard, ahead of 36 companies in the gaming software market. https://fudzilla.com/news/gaming/508...in-gaming-boom |
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