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5th January 2004, 11:53 | #1 |
[M] Reviewer/HWBot ***** Join Date: May 2002
Posts: 3,344
| STALKER: Benchmarks Interesting article! This game must be powered by an excellent engine if it manages to pull 90fps at 1600*1200 4xFSAA 8xAA on a R9800 Pro!
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5th January 2004, 11:58 | #2 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,022
| get over 100fps @ 1024x768x32 2xFSAA 8xAA on an older R9700Pro
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5th January 2004, 13:36 | #3 |
Member Join Date: May 2002 Location: wherever the doom is
Posts: 3,171
| engine seems to be well designed... with an overclocked/xt/9800 pro, the entire game being playable at 6*fsaa/16*af on 1600/1200 would be astonishing!
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5th January 2004, 14:14 | #4 |
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| wiej good news altough a 9600Pro isn't realy budget you know.. Some developers might learn somehing from this .. mainly that it is possible to get high fps in todays games .. Seems like the next benchmarkgame to me too .. high fps and dx9 |
5th January 2004, 14:20 | #5 |
Member Join Date: May 2002 Location: wherever the doom is
Posts: 3,171
| look at maxpayne 2 : also an astonishing engine that delivers quality and fluidity at low cost
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5th January 2004, 14:33 | #6 |
Posts: n/a
| is there a howto to mod your r9700pro to a r9800xt |
17th January 2004, 00:21 | #7 |
Member Join Date: Mar 2003
Posts: 1,823
| STALKER: Oblivion Lost ============================= Version| Pre-Alpha Build 1096 =============================
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17th January 2004, 07:35 | #8 |
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| I can't get the bench rolling Just exits back to the desktop ... |
17th January 2004, 08:26 | #9 |
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| run the batchfiles .. but it's no benchmark and far from the final release. |
17th January 2004, 17:55 | #10 |
Member Join Date: Jan 2004
Posts: 923
| Gimme link to the benchmark plz
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