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Radeon 4800 supports a 100% ray-traced pipeline using DirectX 9 Radeon 4800 supports a 100% ray-traced pipeline using DirectX 9
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Radeon 4800 supports a 100% ray-traced pipeline using DirectX 9
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Old 27th June 2008, 09:57   #1
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Default Radeon 4800 supports a 100% ray-traced pipeline using DirectX 9

During AMD's recent Cinema 2.0 event, we met with representatives of a company that is currently considered to be the "it company" in Hollywood’s special effects (FX) industry. JulesWorld is plugged into the video production process of an unnamed movie studio and adopted components that are standard in the FX industry (AMD Opteron + Nvidia Quadro). Ray-tracing was an early focus of the company and we were told that JulesWorld started experimenting with a 100% ray-traced pipeline on a GPU with the arrival of ATI’s R600 (2900XT) chip. And the results are impressive.

http://www.tgdaily.com/content/view/38145/135/
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Old 27th June 2008, 09:59   #2
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In terms of performance, the Radeon 2900XT 1GB rendered Transformers scenes in 20-30 frames per second, in 720p resolution and no Anti-Aliasing. With the Radeon 3870, the test scene jumped to 60 fps, with a drop to 20 fps when the proprietary Anti-Aliasing algorithm was applied. Urbach mentioned that the Radeon 4870 hits the same 60 fps – and stays at that level with Anti-Aliasing (a ray-tracer is not expecting more than 60 fps.)
aha! the secret revealed, low resolution of 1280x720 turns any current high end GPU into a power monster; you can run Crysis at 1280x720 at 60fps
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