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9th November 2006, 15:06 | #1 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,022
| Procedural Textures: Gaming Future We recently published a widely debated news story about one company's claim that its new texturing process will make games 70% smaller. That company is called Allegorithmic and the technology the guys there are developing is designed to keep texture quality standards as high as they are now, whilst making the size of the texture files 90% smaller. The key to all this? A little thing called procedural textures.
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9th November 2006, 15:11 | #2 | |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,022
| aha, if games use this that extra CPU power actually be used for something more than just particles Quote:
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