It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > WebNews
Oculus VR Posts Recommended System Specs For Rift - Outlines Platform Goals Oculus VR Posts Recommended System Specs For Rift - Outlines Platform Goals
FAQ Members List Calendar Search Today's Posts Mark Forums Read


Oculus VR Posts Recommended System Specs For Rift - Outlines Platform Goals
Reply
 
Thread Tools
Old 18th May 2015, 10:00   #1
[M] Reviewer
 
Stefan Mileschin's Avatar
 
Join Date: May 2010
Location: Romania
Posts: 153,514
Stefan Mileschin Freshly Registered
Default Oculus VR Posts Recommended System Specs For Rift - Outlines Platform Goals

For all of the public Oculus Rift demos so far, the demo systems have been driven by very powerful hardware, and for good reason. With the need to double-render a scene (once for each eye) along with keeping latency to an absolute minimum, Oculus and game developers alike have not been taking any chances on performance, always making sure they have more than enough to work with. Since the very first Rift demos GPU performance has improved at a decent clip, but rendering a scene quickly in 3D is still a demanding task.

As a result we’ve known since the earliest days that the system requirements for the Rift would be rather high. But of course with the device still in development – and not just the headset, but the sensor suite as well – the system requirements were still in flux. Today via an announcement on their site, the Oculus team has revealed their recommended system specifications and how they’re treating these as much more than a minimum.

http://www.anandtech.com/show/9257/o...platform-goals
Stefan Mileschin is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Oculus Rift pauses Mac and Linux development, offers PC specs Stefan Mileschin WebNews 0 18th May 2015 09:53
Oculus Rift Development Kit 2 Quick Look Stefan Mileschin WebNews 0 16th March 2015 07:11
Oculus Rift Development Kit 2 Teardown Stefan Mileschin WebNews 0 1st August 2014 09:18
Watch as an Oculus Rift takes itself apart Stefan Mileschin WebNews 0 22nd April 2014 10:38
85,000 Oculus Rift Dev Kits Sold Stefan Mileschin WebNews 0 16th April 2014 08:53
The new Oculus Rift costs $350 and this is what it's like Stefan Mileschin WebNews 0 20th March 2014 08:55
Oculus VR to showcase latest Oculus Rift headset at CES 2014 Stefan Mileschin WebNews 0 6th January 2014 12:04
My best Oculus Rift experiences to date Stefan Mileschin WebNews 0 10th December 2013 08:45
Oculus founder: booze and Rift don't mix Stefan Mileschin WebNews 0 28th March 2013 08:29
Microsoft outlines Windows 8 goals Stefan Mileschin WebNews 0 10th October 2012 08:10

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 22:35.


Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO