| Thread Tools |
14th August 2008, 21:38 | #1 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,022
| NVIDIA Showing Interactive Ray Tracing on GPUs at SIGGRAPH Based purely on NVIDIA GPU technology, the ray tracer shows linear scaling rendering of a highly complex, two-million polygon, anti-aliased automotive styling application. At three bounces, performance is demonstrated at up to 30 frames per second (fps) at HD resolutions of 1920x1080 for an image-based lighting paint shader, ray traced shadows, and reflections and refractions running on four next-generation Quadro GPUs in an NVIDIA Quadro Plex 2100 D4 Visual Computing System (VCS). The technology demonstration can be seen in the NVIDIA booth 554 during SIGGRAPH. http://www.nvidia.com Source: HardOCP
__________________ |
Thread Tools | |
| |