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Microsoft Planning To Add Physics Support To DirectX
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Old 20th June 2006, 18:35   #1
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Microsoft Planning To Add Physics Support To DirectX

Microsoft appears to be working to add physics support inside of its DirectX application interface, according to a job posting by the software giant. Microsoft is currently advertising for a software design engineer to join Microsoft's "Direct Physics" team, "responsible for delivering a great leap forwards in the way game developers think about integrating Physics into their engines," according to the posting.
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Old 20th June 2006, 18:36   #2
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Cool, they must have spotted my forum post

http://www.madshrimps.be/forums/show...ighlight=physx

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Originally posted by jmke
the only way that PhysX card can become popular and useful if they work together with Microsoft and Intel/AMD to get support in the next DirectX installment. DirectX would do the physics calculations on the dual core CPU if no PhysX card is detected, and if there is one, it will offload it towards it, freeing up CPU cycles.
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