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Microsoft DirectX Team to Introduce "DirectSR" at GDC 2024 Microsoft DirectX Team to Introduce "DirectSR" at GDC 2024
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Microsoft DirectX Team to Introduce "DirectSR" at GDC 2024
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Old 27th February 2024, 09:19   #1
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Default Microsoft DirectX Team to Introduce "DirectSR" at GDC 2024

According to a Game Developers Conference (GDC) 2024 schedule page, Microsoft is planning to present next-gen technologies with their upcoming "DirectX State of the Union Ft. Work Graphs and Introducing DirectSR" presentation. Shawn Hargreaves, Direct3D's Development Manager and Austin Kinross (PIX Developer Lead, Microsoft) are scheduled to discuss matters with representatives from NVIDIA and AMD. Wessam Bahnassi, a "20-year veteran in 3D engine design and optimization," is Team Green's Principal Engineer of Developer Technology. Rob Martin, a Fellow Software Engineer, will be representing all things Team Red—where he leads development on implementations for GPU Work Graphs. According to GDC, the intended audience will be: "graphics developers or technical directors from game studios or engine companies."

https://www.techpowerup.com/319608/m...sr-at-gdc-2024
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