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Old 19th March 2014, 09:30   #1
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Default Latest OpenGL ES spec adds GPU compute capabilities

OpenGL may have fallen into some degree of disuse among PC game developers, but OpenGL ES is very much the graphics API of choice for phone and tablet games. Today, the Khronos Group announced a new version of the API, OpenGL ES 3.1, which introduces a slew of improvements. Among them: the ability for apps to use graphics hardware for physics simulations and other general-purpose computing tasks.

http://techreport.com/news/26180/lat...e-capabilities
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