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17th April 2013, 10:43 | #1 |
[M] Reviewer Join Date: May 2010 Location: Romania
Posts: 153,514
| History of the Modern Graphics Processor, Part 4: The GPGPU era arrives With DX10's arrival, vertex and pixel shaders maintained a large level of common function, so moving to a unified shader arch eliminated a lot of unnecessary duplication of processing blocks. The first GPU to utilize this architecture was Nvidia's iconic G80. Four years in development and $475 million produced a 681 million-transistor, 484mm˛ behemoth -- first as the 8800 GTX flagship and then with cards aimed at several segments. Aided by the new Coverage Sample anti-aliasing (CSAA) algorithm, Nvidia saw its GTX demolish every single competitor in outright performance. http://www.techspot.com/article/659-...he-gpu-part-4/ |
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