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Forza Motorsport's Fifth Update to Resolve CPU Spike Issues on PC Forza Motorsport's Fifth Update to Resolve CPU Spike Issues on PC
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Forza Motorsport's Fifth Update to Resolve CPU Spike Issues on PC
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Old 30th January 2024, 07:30   #1
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Default Forza Motorsport's Fifth Update to Resolve CPU Spike Issues on PC

Hi everyone, in January we shared with you all a status update on 3 key areas of feedback from the Forza Motorsport community that our team is working to improve—Car Progression, Forza Race Regulations and Drivatar AI. For Car Progression, today we began collecting feedback from various sources on changes that will give players freedom to equip the parts they need regardless of car level. We have additional changes to the system in various states of design and testing with plans to implement these changes as soon as possible. For Forza Race Regulations, we have enabled Race Marshals and some content creators the ability to flag in-game incidents for review to help feed changes to the adjudication model that will improve the system. Lastly, we're testing out fixes to the Drivatar AI to alleviate competitors bunching up around Turn 1 and causing the first few AI opponents to reach insurmountable leads. Beyond those key changes, we're investigating other priority fixes for the AI that improve their overall driving behavior and reduce how aggressively they stick to the racing line. These are just a few examples of where we are prioritizing work in these areas, and we will be sharing more on each soon.

https://www.techpowerup.com/318441/f...e-issues-on-pc
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