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Focus is key to blending virtual objects with the real world
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Old 21st March 2017, 08:47   #1
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Default Focus is key to blending virtual objects with the real world

You might remember Avegant for its unusual take on the video headset. The Glyph looked like (and doubled up as) headphone cans but worked pretty well. We called it "a wearable cinema for serious movie fans." Now, the startup is taking on a bigger cha...

https://www.engadget.com/2017/03/17/...he-real-world/
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