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15th July 2024, 08:08 | #1 |
[M] Reviewer Join Date: May 2010 Location: Romania
Posts: 152,472
| The designer of Fruit Ninja and Jetpack Joyride is back with a Lovecraftian roguelike In the game, humanity built floating cities on the surface of the ocean without knowing about the threat living below. Your job is to feed whatever's living in the deep so that it doesn't destroy the cities. In its Steam page, Muscat said the game was "inspired by the likes of Dome Keeper and Spelunky." You'll have to collect resources in the darkness to be able to get upgrades and items, all while managing your oxygen to make sure you survive the dive. The caves you have to explore are procedurally generated so they will look different every time you play. You can also choose your play style, whether to go fast and aggressive, or to go slower and more relaxed. https://www.engadget.com/the-designe...6.html?src=rss |
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