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AMD's ray tracing comes to all exisiting games
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Old 4th November 2020, 09:16   #1
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Default AMD's ray tracing comes to all exisiting games

Shows ray tracing in DIRT 5 and Godfall

AMD has confirmed that its RNDA2-based Radeon RX 6000 series graphics cards will support ray tracing in existing titles, which was not a big surprise considering we had a chance to see it do ray tracing in two games, DIRT 5 and Godfall.

There have been rumors that the Radeon RX 6000 series ray tracing will be off to a rough start and will not support exisiting titles, but, luckily, in a response to AdoreTV, AMD has confirmed that these graphics cards will support all ray tracing titles using Microsoft DXR or Vulkan raytracing API, which means that most titles will be supported.

"AMD will support all ray tracing titles using industry-based standards, including the Microsoft DXR API and the upcoming Vulkan raytracing API. Games making of use of proprietary raytracing APIs and extensions will not be supported." - AMD Marketing response to AdoreTV.

Of course, this does not include some games, like Wolfenstein: Youngblood and Quake II RTX, as well as some other that might use their own proprietary API, rather than DXR or Vulkan RT API.

During its big RDNA 2 event, and as a part of the partner showcase, AMD showed both Codemaster's DIRT 5 and Counterplay Games' Godfall, which will both support ray tracing. You can check out both videos as well as raytraced scenes from both games.
https://fudzilla.com/news/graphics/5...xisiting-games
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