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AMD Posts "Super Early" Work Graphs Render Time Numbers, AMD Posts "Super Early" Work Graphs Render Time Numbers,
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AMD Posts "Super Early" Work Graphs Render Time Numbers,
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Old 20th March 2024, 09:28   #1
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Default AMD Posts "Super Early" Work Graphs Render Time Numbers,

AMD in a GPUOpen blog post showed off some "super early" performance numbers for a Radeon RX 7900 XTX GPU rendering a DirectX 12 workload using Work Graphs, instead of the traditional ExecuteIndirect method. Work Graphs is method by with GPUs enjoy greater autonomy in executing render and general purpose compute workloads, by vastly reducing the role of the CPU in the rendering pipeline. At the ongoing GDC 2024, AMD showed off a performance demo of a DirectX 12 rendering workload that implements Work Graphs, running in sync with Mesh Nodes, a feature that will process draw calls while the rest of the graph is executing. This is compared its render times to the traditional method. The differences are staggering.

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