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30th June 2024, 11:29 | #1 |
[M] Reviewer Join Date: May 2010 Location: Romania
Posts: 152,472
| AMD Designs Neural Block Compression Tech for Games AMD is developing a new technology that promises to significantly reduce the size on disk of games, as well as reduce the size of game patches and updates. Today's AAA games tend to be over a 100 GB in size, with game updates running into tens of gigabytes, with some of the major updates practically downloading the game all over again. Upcoming games like Call of Duty: Black Ops 6 is reportedly over 300 GB in size, which pushes the game away from those with anything but Internet connections with hundreds of Mbps in speeds. Much of the bulk of the game is made up of visual assets—textures, sprites, and cutscene videos. A modern AAA title could have hundreds of thousands of individual game assets, and sometimes even redundant sets of textures for different image quality settings. https://www.techpowerup.com/323968/a...ds-and-updates |
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