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Aliens vs. Predator PC DX11 to Surpass Consoles Aliens vs. Predator PC DX11 to Surpass Consoles
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Aliens vs. Predator PC DX11 to Surpass Consoles
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Old 4th December 2009, 12:33   #1
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Default Aliens vs. Predator PC DX11 to Surpass Consoles

Being a high-end PC gamer in a continually console dominated market is difficult. Sure, those with fancy rigs will get higher quality textures and resolutions, but the overall experience is similar. But now DirectX 11 is here, which will widen the gap further between console and PC. While it's unlikely that we'll see another game that pushes things as far ahead as Crysis did, the makers of the next Aliens vs. Predator game promise that PC gamers will enjoy a technical edge over those playing on consoles.
"The PC version of AvP is fully able to take advantage of the features of all the latest video cards and is optimized to make efficient use of multicore threading if your PC supports it," said David Brickley, senior producer at Rebellion, which is at the helm of the AvP game. "We will also be one of the first games to really show off how good DirectX 11 games can look, with hardware tessellation of the Aliens using displacement mapping, and Shader Model 5.0 Compute Shaders for post-processing effects."
http://www.tomshardware.com/news/avp...l#xtor=RSS-181
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