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23rd April 2004, 14:47 | #1 |
Member Join Date: May 2002 Location: wherever the doom is
Posts: 3,171
| DX9 Gaming - Pixel Shader 3.0 and 32bit as we thought. the farcry thing is just to embarass ati...who probably made an acceptable choice...
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23rd April 2004, 14:51 | #2 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,022
| re-read the newspost , you are replying to quickly. ATI supports PS 2.x which is identical to PS 3 "looks-wise" at this time.
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23rd April 2004, 14:56 | #3 |
Member Join Date: May 2002 Location: wherever the doom is
Posts: 3,171
| I know. so : ps2.x is the same for the time being
__________________ OC-2-the-death Where the Reverend is doing his Magick, all mortals be silent Doom over the world |
23rd April 2004, 14:58 | #4 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,022
| :rod: yep, the main difference lies in the way the images can be generated by the GPU, some actions can be done faster with PS3 as they can done more passes in one go. the output will remain the same. Only thing which can make a difference is the higher 32bit precision in future games.
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