It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > WebNews
ATI’s Next-Generation Product ‘R520’ Taped Out ATI’s Next-Generation Product ‘R520’ Taped Out
FAQ Members List Calendar Search Today's Posts Mark Forums Read


ATI’s Next-Generation Product ‘R520’ Taped Out
Reply
 
Thread Tools
Old 3rd November 2004, 13:28   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,022
jmke has disabled reputation
Default ATI’s Next-Generation Product ‘R520’ Taped Out

ATI Technologies’ next-generation high-end visual processing unit code-named R520 has been taped out, reports Beyond3D web-site citing analysts from Goldman Sachs research firm who had presumably been at ATI’s Analyst Day last week. The news confirms ATI is on-track to launch its new high-end product in the first half of 2005.

A high-ranking source close to ATI Technologies confirmed X-bit labs that the chip had been taped out, which means that the completed design of the processor has been sent to an ATI’s foundry partner. The source said the chip would be made using 90nm process technology, presumably at TSMC, and will be launched commercially in the first half of next year.

Not much is known about the architecture and capabilities of the code-named R520 product that was initially referred as the R500. What is clear at the moment is that the new graphics chip will sport Shader Model 3.0 – pixel shaders 3.0 and vertex shaders 3.0 – bringing additional programming capabilities to ATI’s graphics processors as well as some other innovations. ATI’s architecture will not resemble that of the previous generation products and NVIDIA’s GeForce 6 architecture known as NV4x, particularly ATI will implement efficient flow-control, a crucial feature for pixel shaders 3.0, that will not bring speed penalty it does on existing SM3.0 hardware, according to sources.

Some sources claim that the R500 is a code-name of ATI’s graphics processor that will be submitted for Microsoft’s next Xbox console. The shader core of the R500 was reported to have 48 Arithmetic Logic Units (ALUs) that can execute 64 simultaneous threads on groups of 64 vertices or pixels. ALUs are automatically and dynamically assigned to either pixel or vertex processing depending on load. The ALUs can each perform one vector and one scalar operation per clock cycle, for a total of 96 shader operations per clock cycle. Texture loads can be done in parallel to ALU operations. At peak performance, the GPU can issue 48 billion shader operations per second, it was said.

Earlier this year sources close to ATI said the company had been developing GDDR4, a new standard for graphics. The GDDR4 memory builds upon the GDDR3 standard, just like the latter evolved from the GDDR2 specification, therefore, it is possible to expect the technology to utilize the point-to-point nature. There are no revolutions, it was said, but special tweaks to bolster clock-speeds of DRAMs used on graphics cards brought by GDDR4. The initial goals for the GDDR4 were to complete the process of standardization by the end of 2004 and push up the frequencies towards the 1.40GHz (2.80GHz effective) level. Lower clock-speeds, e.g. 1.00GHz (2.00GHz effective) are achievable by the GDDR3 technology, according to Samsung Electronics, who plans to debut such memory by the end of the year.

Usually it takes graphics companies from 90 to 120 days to start commercial production of graphics processors from the initial tape-out. In case the first silicon of a 0.13 micron chips did not work correctly, it might take up to 14 weeks to tape out another one with the issue addressed. Typically with thinner manufacturing technologies it takes lower time to address certain design flaws, a process that is known as re-spin.

ATI’s previous-generation RADEON X800-series of graphics processors was taped out in late December, 2003, and was launched formally in May, 2004.

Officials from ATI Technologies did not comment for the news-story.

http://www.xbitlabs.com/news/video/d...103035406.html
__________________
jmke is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
ASUS Leads the Way for True USB 3.0 Integration in Complete Product Line jmke WebNews 0 23rd March 2010 13:18
Vantec Expands USB 3.0 Product Line jmke WebNews 0 2nd March 2010 09:45
Windows 7 Product Editions Explained jmke WebNews 12 5th February 2009 14:07
BigFoot Networks Killer NIC: Killer Marketing or Killer Product? jmke WebNews 0 31st October 2006 08:41
ATI’s New Feature Rich All-In-Wonder® X1800 XL, With Avivo™, Now Available jmke WebNews 0 21st November 2005 13:06
ATI’s R5-Series Nears Revenue Shipments: R520 in Q3 jmke WebNews 0 11th July 2005 19:17
Game Developers Experiment with ATI’s R520 Processor jmke WebNews 0 14th May 2005 17:43
ATI’s Radeon® X800 XL 512 MB Graphics Card Delivers Better Performance jmke WebNews 5 6th May 2005 12:43
ATI’s RADEON X700 Approaches Introduction jmke WebNews 0 23rd August 2004 00:55
ATI and SK TELECOM To Cooperate On the Next Generation 3D Content Service Platform jmke WebNews 0 12th March 2004 12:55

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 01:07.


Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO